Customizing Rewards system specific to a particular college

There are dozens of ways that students can earn rewards and incentives, depending on grade level, course material, and other factors.

For example, a student might earn a reward by achieving a certain score on a quiz, completing a set number of consecutive assignments, providing another student with constructive feedback, or making a meaningful contribution to a class thread or discussion.

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Reward System

Our start up world has chosen offers which determines you, with a structured and well - implemented reward system.

For example, we might provide students where they can earn one, three, five, or ten bonus points on a test depending on the quantity and quality of participation.

Stars & Points

Students earn a certain number of “stars” or “points” (such as ten stars for handing in a homework assignment on time), which can later be traded in for a prize.

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Challenge or Accomplishment

The challenge or accomplishment, the greater the corresponding reward should be. By offering larger prizes for more challenging or complex tasks, we motivate students to continually strive for improvement and growth.

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Prize Wheels and Raffles

Another idea is to make frequent use of prize wheels and raffles, so that the reward is a random surprise each time.

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Rewards and incentives encourage students to push themselves

Rewards and incentives invite students to tackle a challenge, such as reading a certain number of pages or completing ten homework assignments in a row. This also has an added benefit, if the student completes the challenge successfully, not only will he or she earn a reward, but even more importantly, gain an invaluable boost of self-confidence.

by Startupworld, 05/02/2022

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Rewards and incentives make learning fun.

The phrase “make learning fun” has become cliche, but there’s good reason to take it seriously. Some research suggests that students are more likely to feel engaged when a class or activity is enjoyable.

A student who feels excited and enthusiastic is likely to devote more attention to a discussion, project, or assignment than a student who is unengaged.